Replies: 358
As I still haven’t crafted Julianos yet and had to update this guide, I would like to thank my dear good Italian friend @Ale109 for helping me get new screenshots (Char Sheet & DPS) with updated gear. Grazie Alessio!
Changelog
[spoiler]
8-Oct-2015: Added changes in gear when Orsinium DLC hits the live server.
21-Dec-2015: Updated new gear with new screenshots, also Vet Maelstrom Arena section added.
9-Jan-2016: Adding Twice born Star as an alternative, Mantikora parse (screenshot and video).
25-Jan-2016: New screenshots and videos.
[/spoiler]
[img]http://i.imgur.com/5FhezwO.png[/img]
Overview
This build is heavily focused on stacking spell damage as much as possible which will pay off with its results giving really nice numbers for end game content (Trials, Vet DSA, Vet Maelstrom Arena, Vet WGT, Vet ICP). Yes I know there plenty of such builds for Sorcerers around but what I’m gonna show with this thread is how to make the most of it. You can achieve crazy stats with it but on the other hand it is heavily dependent on your group (specially your healer) and how are they providing support so you won’t have issues at all. Resources management is pretty damn hard without your group help, so having Mystic Orbs and Elemental Drain and perhaps siphon spirit running will eliminate this downside and you will have easy time hitting good numbers with no magicka issues.
We gonna go through different aspects as following:
- Race
- Attributes
- Mundus Stone
- Champion Points
- Stats (unbuffed & buffed)
- Potion
- Gear
- Skills & Rotation
- Vet Maelstrom Arena setup
- DPS Screenshots
- Videos showing rotation in combat
..:: Race ::..
As most of you know, High Elf (altmer) is the ideal race for magicka sorcerers due to the awesome passives they have (Magicka regen + Max Magicka + 4% more elemental damage). But that doesn’t mean the end of the world, this build is still valid for any race and you will still hit really good numbers. Breton or Dark Elf (dunmer) are your second choice for the max magicka bonuses.
..:: Attributes ::..
I have all my 64 attribute points into Magicka. and I barely hit the 17k hp on my Destro staff bar. You might gonna need to invest some points into HP if you lack CP. usually 18k is high enough for end game content as a DD with low amount of CP and 17k hp if you have a decent amount of CP.
..:: mundus stone ::..
The thief and the shadow mundus stones got buffed in this patch quite a lot, either of these mundus stones should be your choice as DPS. I personally prefer the thief which gives a lot more crit chance over the crit damage buff from the shadow stone. The reason of that is this build is heavily dependent on Overload, so there wont be so much skills to use when overloading which means crit chance will definitely be the main reason to hit good numbers. You gonna need as much crit hits from overload as possible.
..:: Champion points ::..
The Apprentice
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Elemental Expert : 96 points
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Elfborn : 71 points
The Tower
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Magician : 100 points
The Lover
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Arcanist : 67 points
The Steed
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Spell Shield : 50 points
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Block Expertise : 17 points
The Lady
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Hardy : 50 points
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Elemental Defender : 50 points
..:: Stats ::..
While using v15 Blue health and magicka food these are my stats:
..
With Bound Aegis and Inner Light activated
Destruction Staff
[img]http://i.imgur.com/rA9iycY.png[/img]
Duel Wield
[img]http://i.imgur.com/1kuts79.png[/img]
..:: Potion ::..
[img]http://i.imgur.com/8fb7ren.png[/img]
I usually use Essence of Spell Power to buff myself with Major Sorcery which is very important for Damage Dealers, also to restore good amount of magicka back. The crit bonus is invalid because we have inner light which gives the exact same buff. Also make sure to have 3 skill points in Medical Use under Alchemy skill tree to increase the duration of the buff significantly.
..:: Gear ::..
Make sure to have 1 piece Heavy and 1 piece medium for benefit from the Undaunted Mettle passive which will increase your max stats 6%. What you will need is:
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2x Molag Kena (Head drops in Vet White-Gold Tower, shoulder drops for gold pledge chest)
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5x Julianos
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3x Willpower Jewelry (All Arcane trait for max magicka enchanted with Legendary spell damage glyph)
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2x Torugs Pact Swords
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1x Maelstrom Sharpened Staff (Inferno preferred)
..
[img]http://i.imgur.com/nIFw19K.png[/img]
[img]http://i.imgur.com/Hi7YQUP.png[/img]
[img]http://i.imgur.com/uCvWTiQ.png[/img]
[img]http://i.imgur.com/u4F3oGa.png[/img]
[img]http://i.imgur.com/b6ISVza.png[/img]
..
As you have noticed, all armor pieces are enchanted with magicka and full legendary (including glyphs). You will need full divines on all pieces cuz of the nice buffs thief mundus stone got. ALSO, make sure to have unlock Juggernaut passive from heavy armor skill tree, that will boost your hp a bit.
twice-born star
[img]http://i.imgur.com/k3g8ODx.png[/img]
As suggested by @Asayre and confirmed by @Dymence I decided to craft myself Twice-Born Star and give it a go myself. And I can say it gives pretty similar results as Julianos and sometimes more. BUT its good to use only with a very good group setup with proper buffs and debuffs so in my case I use it in Raids to get the most out of it.
So in general Julianos is still better for group dungeons and vet maelstrom arena
..:: skills & rotation ::..
[img]http://i.imgur.com/3yXHLlT.png[/img]
Bar 1 (Inferno Staff)
- Flame Pulsar: Our main AoE spam ability, DoT from fire ring is useless as its overwrites every time we use the skill. so I would rather reduce target’s max hp by 10%.
- Force Pulse: Main Single target spam ability.
- Crystal Fragment: Use only when it procs for insta cast.
- Bound Aegis: 8% more free magicka and some resistance!. Why the hell not!.
- Inner Light: 10% more crit and 5% more magicka. (and 2% more from passives)
- Shooting Star: We are not using it at all, its just to increase our max magicka as it is more effective to have 2% more magicka than 2% more spell damage from class ulti. (Tests were made with a char that has 44k magicka, so if you have less than 40k magicka it might not be as effective)
Bar 2 (Duel Swords)
- Liquid Lightning: By far the most powerful DoT in the game. It does insane amount of damage and must be up all the time in single target and AoE situations.
- Mages Wrath: Really powerful execute ability with slightly cheap cost. Start executing at 19% of enemy’s hp.
- Boundless Storm: Buff yourself up with Major Ward, Major Resolve and Major Expedition and a good DoT with one ability!, really nice defensive and offensive skill.
- Bound Aegis: As above.
- Inner Light: As above.
- Power Overload: Your insane burst damage friend! Hits for more than Meteor and you can spam it as long as you overcharged it. Tooltip damage is 14805!. Save it for bosses!
Overload Bar
[img]http://i.imgur.com/dR6tK0p.png[/img]
- Liquid Lightning: As above
- Restoring Twilight: Activate before boss fight when using Overload, we need to keep only Liquid lightning and Boundless Storm up. So we gonna have an empty slot in our Overload bar which is why we are using the twilight. Does good free damage and you don’t need to worry about it. DON’T activate again if it dies!
- Boundless Storm: As above
- Bound Aegis: As above
- Inner Light: As above
For pure single target fights if we don’t have enough overload, switching Pulsar to Velocious Curse to boost spell damage on single target (Sorcerer passive) and to add a bit more damage. Big thanks to my man Selawa for suggesting it!
[img]http://i.imgur.com/RoB3ASH.png[/img]
..
As for rotation it is as following:
Potion > Boundless Storm > Liquid Lightning > LA > Force Pulse (or Curse) > LA > Force Pulse > MA > Crystal Frag (when it procs) ….. and repeat
The point of this build is to keep Kena proc up for most of the time to enjoy the insane buff in spell damage. There are couple of things you need to know, Liquid Lightning as I said is the most powerful DoT in the game so re-apply it as soon as it runs out. And aside from being so powerful in can proc Disintegration passive and dealing even more damage. Same goes for boundless storm, really good defensive and offensive skill and also can proc Disintegration, however you need to be close to boss to actually hit him with this ability.
During execute phase, you will spam mages wrath and re-apply liquid lightning if boss still has some hp left. If boss at lets say 3% and will die in like 5 seconds don’t bother re-applying.
This is a video on how to Proc kena properly weaving light attacking and then switching to medium weaves. Also note that you need to be a bit close to target because for some reason if you are far away it will not proc at all
..:: Vet Maelstrom arena ::..
I usually play aggressive in vMA as it is easier and faster once you get the hang of it. But it really depends on what you prefer so I will add a defensive setup and an aggressive one. Both uses exact same gear but quite different skills.
Offensive
[img]http://i.imgur.com/0cNVf1p.png[/img]
Destruction Staff Bar:
- Elemental Drain: Only use on big mobs with high HP so you don’t run dry of magicka
- Force Pulse: Main damage ability
- Crystal Fragment: Cast when Proc
- Bound Aegis: 8% more magicka and minor ward and resolve
- Inner light: Major Prophecy and 7% more magicka
- Shooting Stars: We have this just for 2% max magicka increase to boost our damage
Duel Wield Staff Bar:
- Liquid Lightning: Drop this on portals before mobs spawn, helps in killing things fast.
- Hardened Ward: Nothing to say about it! Its just beautiful!
- Power Surge: Major Sorcery and heals for when you crit
- Bound Aegis: 8% more magicka and minor ward and resolve
- Inner Light: Major Prophecy and 7% more magicka
- Power Overload: Pew Pew and everything is dead!
Overload Bar:
- Liquid Lightning: Drop this on portals before mobs spawn, helps in killing things fast.
- Hardened Ward: Nothing to say about it! Its just beautiful!
- Power Surge: Major Sorcery and heals for when you crit
- Bound Aegis: 8% more magicka and minor ward and resolve
- Inner Light: Major Prophecy and 7% more magicka
Defensive
You gonna need to equip a resto staff on your second bar for Healing Ward
[img]http://i.imgur.com/IaU4cK0.png[/img]
Destruction Staff Bar:
- Elemental Drain: Only use on big mobs with high HP so you don’t run dry of magicka
- Force Pulse: Main damage ability
- Crystal Fragment: Cast when Proc
- Unstable Clannfear: This dude can take off lot of pressure and buys you time to kill other stuff
- Inner light: Major Prophecy and 7% more magicka
- Power Overload: Pew Pew and everything is dead!
Restoration Staff Bar:
- Hardened Ward: Nothing to say about it! Its just beautiful!
- Power Surge: Major Sorcery and heals for when you crit
- Healing Ward: This is your ‘OH SHIT” skill, using this on low HP can give you 40k dmg shield!
- Unstable Clannfear: This dude can take off lot of pressure and buys you time to kill other stuff
- Inner Light: Major Prophecy and 7% more magicka
- Power Overload: Pew Pew and everything is dead!
Overload Bar:
- Hardened Ward: Nothing to say about it! Its just beautiful!
- Power Surge: Major Sorcery and heals for when you crit
- Mages Wrath: Use on bosses below 20% to save Ultimate
- Unstable Clannfear: This dude can take off lot of pressure and buys you time to kill other stuff
- Inner Light: Major Prophecy and 7% more magicka
..:: DPS Screenshots ::..
Possessed Mantikora
[spoiler][img]http://i.imgur.com/fEZLt0S.png[/img][/spoiler]
The Serpent
[spoiler][img]http://i.imgur.com/J4LHP5D.jpg[/img][/spoiler]
The Mage
[spoiler][img]http://i.imgur.com/lVlaEBr.png[/img][/spoiler]
The Warrior
[spoiler][img]http://i.imgur.com/WWnnIlU.png[/img][/spoiler]
Lightning Storm Atronach
[spoiler][img]http://i.imgur.com/4V0uo1E.png[/img][/spoiler]
The Adjudicator
[spoiler][img]http://i.imgur.com/hLMnaDM.png[/img][/spoiler]
..:: The Yolo Wizard On Action ::..
Possessed Mantikora
The Serpent
Aetherian Archive
Vet White-Gold Tower
Vet Imperial City Prison
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This topic was modified 1 month ago by
Yolo-Wizard.