Replies: 55
Changelog
[spoiler]
24-Jan-2016: Updated for Dark Brotherhood DLC
[/spoiler]
[img]http://i.imgur.com/FL75qZB.png[/img]
Overview
After the release of the new and challenging 12 man trial Maw of Lorkhaj and the updated Veteran Sanctum Ophidia, Sorcerer will have to adapt to a new play style rather than just Overload the bosses because of the 5 minutes + encounters. The old Overload Sorc is still viable and strong for all end game content except Veteran Maw of Lorkhaj. This build is another strong option to go with if you are sick of Overload spamming and still you will be able to get very good numbers.
Huge credit goes to @Selawa regarding gear selection of Scathing Mage and helping out testing tons of stuff. Thank you habibi!
- Race
- Attributes
- Mundus Stone
- Champion Points
- Stats
- Potion
- Gear
- Skills & Rotation
- DPS Screenshots
- YouTube
Race
As most of you know, High Elf (altmer) is the ideal race for magicka sorcerers due to the awesome passives they have (Magicka regen + Max Magicka + 4% more elemental damage). Dunmer (dark elf) will be your second choice as the extra fire damage can be handy.
Attributes
I have all my 64 attribute points into Magicka. and I barely hit the 17k hp. You might gonna need to invest some points into HP if you lack CP. usually 18k is high enough for end game content as a DD with low amount of CP and 17k hp if you have a decent amount of CP.
mundus stone
The thief will be our choice as to have the pretty extra crit chance.
Champion points
Note that this CP distribution is based on @Asayre ‘s spreadsheet, so big shout out to our math genius.
The Mage
- Elemental Expert : 100 points
- Elfborn : 38 points
- Spell Erosion: 20 points
- Thaumaturge: 9 points
The Thief
- Magician : 100 points
- Arcanist : 67 points
The Warrior
- Spell Shield : 50 points
- Block Expertise : 17 points
- Hardy : 20 points
- Elemental Defender : 80 points
Stats
Out of Combat
[img]http://i.imgur.com/ZFNbOQ9.png[/img]
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In Combat
[img]http://i.imgur.com/ii3g2zM.png[/img]
Potion
[img]http://i.imgur.com/8fb7ren.png[/img]
I usually use Essence of Spell Power to buff myself with Major Sorcery which is very important for Damage Dealers, also to restore good amount of magicka back. The crit bonus is invalid because we have inner light which gives the exact same buff. Also make sure to have 3 skill points in Medical Use under Alchemy skill tree to increase the duration of the buff significantly.
Gear
Make sure to have 1 piece Heavy and 1 piece medium for benefit from the Undaunted Mettle passive which will increase your max stats by 6%. What you will need is:
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2x Molag Kena in Divines (Head drops in Vet White-Gold Tower, shoulder drops for gold pledge chest)
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5x Scathing Mage in Divines (Full magicka enchantments)
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3x Willpower Arcane (Full spell damage)
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1x Inferno Maelstrom Staff in Precise as main bar (if you are using TBS you can go with Sharpened)
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1x Lightning Maelstrom Staff in Precise as second bar (Or 2 Swords of Torugs Pacts in Precise)
[img]http://img.prntscr.com/img?url=http://i.imgur.com/BN6HuLy.png[/img]
Why Scathing Mage? And what if I don’t have it?
The recent change to this set which increased the proc chance to 20% on critical hits made it much more viable to use on Sorcerer, sitting on 71% crit chance will make this set have 65% uptime in a 6 minutes fight which is really good which is why we are running Thief mundus stone. It can proc from most our abilities including DOTs’ first ticks. If you don’t wanna waste your time farming ICP like I did you can go with Twice-born Star running Thief and Shadow mundus stones.
Precise or sharpened?
Having as much uptime as possible on Scathing Mage is essential to make worth using, so precise would be idea in that case. However, now that Sharpened gives flat amount of penetration it will be a really solid choice to use, might even better than precise. I would consider running sharpened if I’m using TBS.
Why lightning staff on second bar?
The reason I’m using staff and not swords is to proc Kena while executing, and the reason behind lightning staff is having more chance to proc disintegrate (which is currently can NOT crit sadly, hope it gets fixed soon)
Kena vs Nerieneth?
Kena is very good, but with Dark Brotherhood DLC magicka cost of spells are insanely high and would hard to sustain with Kena on. Specially when the cost increase of Kena is actually bugged making my skills 39% more expensive instead of 33% increase. However, recently my guildies are managing to keep up magicka pool in long fights quite fine so its definitely possible. In case you can’t sustain no matter what, you can go Nerieneth.
Is moondancer any good?
If I can’t sustain Kena, I could possibly run 5x Moondancer (including jewelry) and use these synergies which be helpful on both cases (regen or spell damage)
skills & rotation
AOE BARS
[img]http://i.imgur.com/yrP7X7u.png[/img]
Bar 1
- Flame Pulsar: Our main AoE spam ability, DoT from fire ring is useless as its overwrites every time we use the skill. so I would rather reduce target’s max hp by 10%.
- Force Pulse: Main Single target spam ability.
- Elemental Blockade: One of the strongest abilities in the game for Magicka users, a must use for AOE and single target.
- Bound Aegis: 8% more free magicka and some resistance!. Why the hell not!.
- Inner Light: 10% more crit and 5% more magicka. (and 2% more from passives)
- Shooting Star: Really strong ultimate specially on trash mobs, have 12 ultimate points on each enemy hit is just so good.
Bar 2
- Liquid Lightning: One of the most powerful DoT in the game. It does insane amount of damage and must be up all the time in single target and AoE situations.
- Proximity Detonation: With Thieves guild patch, it requires far less AP to unlock this beast, only good for AOE though not single target.
- Boundless Storm: Buff yourself up with Major Ward, Major Resolve and Major Expedition and a good DoT with one ability!, really nice defensive and offensive skill.
- Bound Aegis: As above.
- Inner Light: This is free spot since its buffs and dots, I might have execute here to kill big mobs faster.
- Power Overload: We are not using this, its just here if you need access to third bar and have whatever skill you need there.
As for rotation it is as following:
Potion > Boundless Storm > Proxi > Liquid Lightning > LA > Elemental Blockade > LA > Shooting Star > Spam Pulsar ….. and repeat
The point of this build is to keep Kena proc up for most of the time to enjoy the insane buff in spell damage. There are couple of things you need to know, Liquid Lightning and Elemental Blockade are the most powerful DoTs in the game so re-apply it as soon as they run out.
Single target bars
[img]http://i.imgur.com/XVXQZ5Q.png[/img]
Bar 1
- Elemental Blockade: One of the strongest abilities in the game for Magicka users, a must use for AOE and single target.
- Force Pulse: Main Single target spam ability.
- Crystal Fragments: With the new CP changes, this bad boy can crit for 40k+.
- Bound Aegis: 8% more free magicka and some resistance!. Why the hell not!.
- Inner Light: 10% more crit and 5% more magicka. (and 2% more from passives)
- Shooting Star: Really strong ultimate specially on trash mobs, have 12 ultimate points on each enemy hit is just so good.
Bar 2
- Liquid Lightning: One of the most powerful DoT in the game. It does insane amount of damage and must be up all the time in single target and AoE situations.
- Mages’ Wrath: Your powerful execute, not as powerful as Jesus Beam or Impale sadly.
- Boundless Storm: Buff yourself up with Major Ward, Major Resolve and Major Expedition and a good DoT with one ability!, really nice defensive and offensive skill.
- Bound Aegis: As above.
- Inner Light: As above.
- Power Overload: You can only use this to engage the fight in case you have lot of ulti stored, but never use it mid fight.
As for rotation it is as following:
Potion > Boundless Storm > Liquid Lightning > LA > Elemental Blockade > LA > Shooting Star > Force Pulse > LA > Crystal Frag (when it procs) ….. and repeat
In case you are fighting a boss that spawns more than 2 adds occasionally you can replace Boundless Storms with Proximity Detonation and activate it as soon as they spawn.
DPS parses
Zhaj’hassa The Forgotten
[spoiler][img]http://i.imgur.com/k48xKfm.png[/img][/spoiler]
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The Twins
[spoiler][img]http://i.imgur.com/KxPOuX3.png[/img][/spoiler]
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Rakkhat
[spoiler][img]http://i.imgur.com/yxU9xw5.png[/img][/spoiler]
Youtube
Zhaj’hassa The Forgotten
Rakkhat
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This topic was modified 3 days, 14 hours ago by
Yolo-Wizard.