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I’ve changed my DK to stamina for some tanky-dps dsa “fun”. I thought I could use him as a second tank in trials too (aka pure dps 3/4 bosses). I thought weapon buff + heavy attakcs + all sorts of dots could be a decent dps setup as well. I don’t think I messed up my roation too badly but my manti dps went from >20k to ~15k.
When lookign for the cause, I found that dw heavy attacks were dealing less damage than those from a fire-staff. (I used fully charged heavy attacks that dealt barely more damage than the medium attakcs used in the well-know magicka rotation. trying LA weaving with a spammable skill like flying balde was no better) However, I have much more weapon damage than I had spelldamage. Could the reason be that I am dunmer and, with my equip, end up with significantly less stamina than my inner-light-running magicka version had magicka?
Weapon attacks scaling more strongly with the resource than the corresponding damage stat is the only explanation that comes to mind, atm. Any thoughts/knowloedge to share on that?
PS: or any recommendations on how to get decent dps out of my dk while i stay on a stamina build? Steel tornado is so great but i really bugs me losing a fourth of my single target damage.
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This topic was modified 1 hour, 21 minutes ago by
kasiir.