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(PVE) Master Guardian – Stamina DK Tank Build ( SotH )

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Replies: 87

Video for those who don’t wanna read :

Changes :

  • Changed Build Name and made lots of changes . ( 16.07.16 )
  • Changed Item Traits and Champion Points . ( 01.06.2016 )
  • Changed Coagulating Blood with Volatile Armor . Changed Unstoppable with Shuffle . ( 23.04.2016 )
  • Replaced Reinforced items with Infused ones . (27.03.2016)

Hey all ! This is probably gonna be a wall of text . Sorry about that in advance ^^ . Anyways , the build is all about damage mitigation . I have been tanking since I started MMORPGs and only thing I found out is when you follow strategies , you don’t get 1 shot . Like blocking special attacks , jumping in holes in the correct time , dodging shits bosses throw at you etc. This build completely prepared for this playstyle . Taking hits like a boss and scratch your ass while doing it .

Now you will say ”Is this much tankiness really necessary ?!” . No . But I like feeling like a real tank . Not support , not DD . Pure tank .

Stats : All in Stamina .

Health : 26k

Magicka : 17.6k

Stamina : 29.9k

Race :

Any race will do . No joke . Even damn Altmers can be somewhat good with this build . Most suitable options would be : Dunmer , Imperial , Nord ( yes nord ) , Redguard . I can hear you say ”WTF dunmer doing there ?!” . Dunmer , my friends , may be the best choice for this build . Personally , I am a Dunmer ( a racist one ) and never said ”Imperial would be better” even once . Us , DKs , use magicka to restore stamina , right ? Max Magicka pool is important (%9) . Max Stamina is important (%6) . What was the most common element in the game ? Flame . Right . Dunmers don’t give a shit about flame . %7 flame damage can be useful in PVP maybe ( I agree that one sucks for this build ) . As I said , in this build , you don’t need Max Health . Anyways , now you know why Dunmer . But other races would do as good as Dunmer . No worries .

Mundus :

Atronach for more casting which means more Stamina .

GEAR :

Armor Master : I still see topics about which one is better : Hist Bark or Armor Master . I give you the answer : Armor Master is better if you know how to control your resources . That’s it . You get Hist Barks best bonus only while blocking . If you are blocking the whole time while you don’t need to , you are doing it wrong . There will be times you will get the same damage blocking or not . If you still choose to block at those moments , go with Hist Bark . But I should say it , if you chose Hist Bark , you don’t need to read anymore after this point because we gonna shape the build all around Armor Master .

Chest ( Heavy – Infused ) : Multi-Effect

Pants ( Heavy – Infused ) : Multi-Effect

<b>Feet</b> ( Heavy – Sturdy ) : Stamina

Sword x2 ( Defending ) : Stamina Absorb

Shield x2 ( Infused ) : Stamina

Eternal Yokeda / Lunar Bastion : 4% more Healing Taken + Minor Aegis . Really useful .

Jewelry x3 : Shield-Play

Seducer : 2 piece Magicka Recovery . Helps with sustain .

Gloves ( Medium – Sturdy ) : Stamina

Belt ( Light – Sturdy ) : Stamina

Engine Guardian : Really helps with sustain . You don’t even have to use a damn potion if you have this .

Helm ( Heavy – Infused ) : Multi-Effect

Shoulder ( Heavy – Sturdy ) : Stamina

SKILLS :

1. Bar : Sword and Shield

1- Ransack : Another discussion here . Ransack or Pierce Armor . If you healer is not using Combat Prayer already , you better find one that uses . Not only it gives what Ransack give , it also increases your teammates damage .

2- Heroic Slash : Ultimate Regen , Minor Maim ( yes it works against bosses . The reason it says ”Target is immune” is because bosses are immune to snares .) Battle Roar . Every point of Ultimate matters . Put this thing in your bar even if you are not gonna be using this build .

3- Igneous Shield : 8k shield . Saying again . 8k . You better wait for it to get destroyed before spamming the shit out of it . Also get %5 stamina . Since we have nearly 30k stamina we get around 1500 stamina each time we use this .

4- Shuffle : You should always keep Armor Master active with this . 20% dodge chance is very helpful in every situation .

5- Absorb Magic : 8% Block Mitigation and block cost reduction . Also very useful in specific fights .

Ultimate- Magma Shell : Emergency escape Ultimate . Use it only if you are sure you are going to die .

2. Bar : Sword and Shield

Trash Fight

1. Cinder Storm : If there are people who still doesn’t know more than one Caltrops doesn’t stack , I am telling you now . They don’t . Since there always be a stamina DD who will use Caltrops , you don’t have much of a choice . To be honest , I like Cinder Storm better because %70 > %30 . Snare really helps everyone in the team .

2. Unrelenting Grip : Thanks to ZOS , we can use this without thinking twice . ”Did someone stunned this mob or not ? If someone did I am gonna fuck up all this gathered trash . Goddammit .” Put Cinder Storm on the ground and chain ranged mobs into it . Also useful trick here . If you are getting ”Target too high or too low.” message , use a heavy attack and you will be able to use chains . Magic .

3. Inner Fire : Ranged Taunt . DON’T morph to stamina . Don’t morph to anything actually . Just ranged taunt . If there is a mob that you can’t chain DON’T go to it and use Pierce Armor . Use this . DKs does the best ”gathering trash in one place” thing . Don’t mess that up .

4. Choking Talons : AOE Minor Maim . What the hell do you want more ? Cinder Storm > chain ranged mobs into it > talons . Best trash gathering combo .

5. Unstoppable : I don’t use this a lot . Just when I know I am going to take lots of damage or want stun immunity .

Ultimate- Aggressive Warhorn : I make sure I make my team start the combat with extra stats and more critical damage so I charge my Ultimate before going to boss fight .

Boss Fight

1- Invigorating Drain : If boss doesn’t hit you hard or not hitting at all , just use this to regenerate Ultimate .

2- Coagulating Blood : Insane boost to our Healing Taken . Works really well with Vigor .

3- Inner Fire : Ranged Taunt .

4- Resolving Vigor : Best Stamina Healing in the game . For best result , use Dragon Blood and Igneous Shield before casting .

5- Unstoppable : Read above .

Ultimate- Aggressive Warhorn : Read above .

CHAMPION POINTS :

Red :

80 points into Hardy and Elemental Defender . Rest goes to Thick Skinned .

Green :

100 Warlord . 77 Magician .

Blue :

100 Blessed and 77 Elfborn .

Food :Tri-stat . You can use Max Health + Magicka Recovery but since I have so many magicka consuming skills , I want a big magicka pool .

Potion : Dropped stamina or magicka potions . You don’t need tri-stat potions . They are expensive and not necessary with this build .

Inhibitor fight :

I use my DD build for this fight : http://tamrielfoundry.com/topic/pve-fire-claw-stamina-dk-dps-build-thieves-guild/

I think I covered all the things I need to cover . If you want to contact me via mail : @LiofaTR . I am playing on PC EU server . I hope you enjoy this kind of tankiness . Also I have a little Youtube channel with some videos on it . You can see the build in action there . Just search for ”Liofa” in Youtube . You will see that I don’t use any shards and rarely use potions since sustain is really good .

Stay safe friends ,

Liofa

  • This topic was modified 3 months, 3 weeks ago by Profile photo of Liofa Liofa.

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