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Alanarre's Invincible DK ShieldTank

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Alanarre’s Invincible DK ShielDTank

Overview

Ok, this build isn’t actually invincible (no cheat engine required), but it makes you feel invincible, and it can survive most one-shot mechanics with ease. The core idea here is to get 75k Max Health and then use shield abilities that scale off of your health. In particular, Igneous Shields can shield you for 30k per cast and shield the group for 13k, giving insane individual and group survivability. This is a build for No Death runs and insanely hard content.

 

Race

Best choice for Maximum Health is Imperial with +12% Max Health, honorable mentions for Argonian (9% Max Health, 5% Healing Taken), Norn (9% Max Health, 6% Damage Reduction).

Attributes

Everything in Health

Mundus

The Lord (need moar health)

Vampire / Werewolf

I like to run this as a vampire for extra magicka recovery, damage regeneration, and invigorating drain.

Gear

Maximum Group Shields

5x Plague Doctor (armor / jewelry)

5x Green Pact (weapon /shield / armor / jewelry)

1x Max Health Undaunted Set (shoulder)

1x Max Health Undaunted Set (head)

Head, Chest, Legs, Shields, and Weapons should be Infused, everything else Divines

Max Health enchants on the armor, Magicka Recovery on the jewelry, Crusher on the weapons

You want the weapons/shield in Green Pact because you lose and regain the set bonus every time you swap weapons and Green Pact has a smaller 5-piece bonus.

I light light/medium for the head/shoulders to get the undaunted bonuses, but heavy works great too.

 

Maximum Personal Resilience

If instead of maximizing group shields, you want to maximize your personal survival, you can use the same build with a few changes.

1. Swap Green Pact for Armor Master

2. Swap head and shoulders for Mighty Chudan (same weights, same traits)

3. Swap Shielded Assault and Choking Talons for Shuffle

Champion Points

Red Tree

Bastion – 100

Elemental Defender – 52

Hardy – 35

Green Tree

Magician – 100

Arcanist – 87

Blue Tree

 

Doesn’t matter too much, consider points in Blessed to boost Invigorating Drain, or put 120 in The Ritual to get the Last Stand perk

Food / Potions

Orzorga’s Red Frothgar for Max Health and Magicka Recovery, dropped Magicka potions for most content, tri-pots for challenging content.

Stats

With everything optimized, you should have about 75k Max Health, 10k Max Magicka, 10k Max Stamina, and 2k Magicka Recovery

Abilities

Main Bar

Pierce Armor – primary taunt, provides Major Fracture and Major Breach

Heroic Slash – generate ultimate, provides Minor Maim

Shielded Assault – gap closer, gives a 12k shield

Igneous Shield – main spam ability, shield yourself for 30k, shield the group for 13k

Structured Entropy – +8% Max Health

Ferocious Leap – emergency ultimate, shields you for 100k

 

Off-Bar

Inner Rage – range taunt / magicka taunt

Choking Talons – root groups of enemies, provides Minor Maim

Unrelenting Grip (keep enemies close) or Invigorating Drain (heal for 45k)

Spiked Bone Shield – shields you for 30k, returns damage to melee enemies, synergy shields group for 75% of Max Health

Structured Entropy – +8% Max Health

Aggressive Warhorn – boost group DPS, +10% Max Health

Strategy

This build is strange and awesome. You function as a healer without ever healing and you function as a tank but rarely block. Spam Igneous Shields every 3-6 seconds, keep taunts, light attack and use Heroic Slash every 6 seconds for the ult gen, use heavy attack as filler to refill stamina, use dropped magicka potions to refill magicka. Only block knockdown and CC effects, avoid blocking normal effects since it doesn’t reduce damage to shields. Stay close to allies and have them stay close to you, Igneous only has a 15m range. When you are low on magicka and need a shield, swap bars and use Bone Shield. When you are low on stamina and need a taunt, swap bars and use Inner Rage.

Results

With this build, you can easily heal/tank veteran dungeons with pug dps and get no-death runs. I’ve run this through all of the hardest veteran dungeons and veteran DSA with great results, though for the DLC last bosses on hard mode and vDSA you really do need a healer as well. With this build you can stand in the red almost everywhere with no ill effects. Typical one-shot attacks like Selene’s bear barely hurt you if you have a shield up.

The coolest accomplishment with this build has been a 4-man Maw of Lorkhaj clear with no healer. In particular, taking Rakkhat’s barrage with no healer really highlights the power of this build. On normal difficulty, he does about 200k damage in about 3 seconds, so use Ferocious Leap for a 100k shield and spam igneous about 4 times to take the entire barrage with no lost health. I have not seen another tank build that could pull that off by itself, much less while keeping a group alive.

  • This topic was modified 2 weeks, 4 days ago by Profile photo of Alanarre Alanarre. Reason: added personal resilience build

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