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Charged & Status Effects

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Replies: 5

Hi all.

I’ve had a look online and the only reliable source (albeit outdated) mentioning “status effects” are effects like bleed, blind, poisoned, defile, maim, burning, chilled, concussed etc.

Charged then “Increases the chance to apply status effects by: 70%-220% (depending on 1H, 2H and quality).”

I’m aware that different types of damage (direct, aoe, dot etc) and weapons (axe, inferno, frost etc) have different chances to proc these status effects and Charged will increase the chances to apply them according to their respective base proc chance.

So, in theory, the Charged trait should also increase the chance to apply the following status effects from these set bonuses, for example, from 20% to 34%-64%:

  • Burning Spellweave’s “burning” on any flame damage dealt
  • Twin Sisters “bleed” from any attack blocked
  • Nightmare’s “minor maim” on any melee dealt

 

This then led me on to whether Charged could affect the proc chance of other sets and raised the question of what ZOS classes as a “status effect”, is it:

1. Simply anything that alters the ‘state’ of you or someone else (aforementioned sets),

2. Anything that shows in “active effects” (e.g. Desert Rose, Ravager etc) or even further out on a limb,

3. Just anything that has a proc chance (e.g. Baharas Curse, Red Mountain etc)

 

Am I simply reading too much in to this? I am on console so it’s difficult for me to accurately test, however, if no one comes in and says I’m being an idiot I will try and test this at some point in the near future.

 

Thanks.


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