Replies: 0
Race: Dark Elf (Dunmer)
Attributes: Health 44 Magic 20 Stamina 0
Mundus: Mage (Magic)
Gear: Max Magic Enchantments
Hat of Transmutation (Infused)
Epaulets/Gloves/Sash/Shoes of Transmutation (Divines)
Robes/Breeches of Stendarr (Infused)
Neclace/Rings of Stendarr (Arcane)
Inferno Staff of Vicious Death (Sharpened) Poison: Stamina
Elegant Restoration Staff (Defending) Poison: Magic
Food: Solitude Salmon-Millet Soup (CP 150 Max Magic/Health)
Champion Points: 225
Warrior: Bastion 50 Hardy 15 Elemental Expert 10
Mage: Blessed 50 Elfborn 25
Thief: Magician 50 Arcanist 25
Stats: 28209 30421 9399 Recovery: 324 1893 514
Spell Damage: 1132 Spell Crit: 35% Spell Crit Damage: 60% Spell Pen: 9964 (Destro) 4984 (Resto)
Spell Resist: 13084 (Destro) 18064 (Resto) Physical Resist: 7243 (Destro) 12223 (Resto)
*All stats are in Cyrodiil with no scroll/keep bonuses. Food is active (need to get better food, but for now that’s what I have) and no buffs active*
Bar 1: Igneous Shield, Healing Ward, Inner Light, Rapid Regeneration, Healing Springs, Magma Shell
*Igneous Shield/Rapid Regen up as often as possible
*Healing Springs when needed (open field/siege engines/keep & resource offense & defense)
*Healing Ward on resurrecting allies or super low health allies/self
*Inner Light for more magic/spell critical (better healing)
*Magma Shell when needed (same as healing springs for the most part)
Bar 2: Inevitable Detonation, Volatile Armor, Structured Entropy, Unrelenting Grip, Obsidian Shard, Fiery Rage
*Inevitable Detonation cast on multiple targets during large fights
*Volatile Armor keep up during fights for more survivability
*Structured Entropy for more health and 20% spell power
*Unrelenting Grip because “get over here”
*Obsidian Shard to help with some crowd control (in your face/trying to escape/need to interrupt…or whatever)
*Fiery Rage I usually use indoors/breaches/choke points. Almost never in open field fights unless it’s needed
Hello everyone, I was hoping to get some help/ideas to help improve my utility as a support/healer in PvP. I’m still learning the mechanics of the game and have a lot of content to do, so I don’t have access to everything just yet. I’ve always enjoyed playing a support/healing role in games and would like to continue that here in ESO. As for my current set up, I know it’s lacking and don’t really want to switch to a Templar to heal. In theory, I’d love to have a maxed out build for the best support/healing in PvP. Also anything that can help me along the way would be much appreciated.