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Morrowind Update
Race:
Khajiit
Attributes:
All in Stamina
Food:
Health and Stamina
Mundus:
Thief
Champion Point Distribution:
Red tree:
Trial Dependent
Blue tree:
Mighty – 56, Thaum – 56, Precise Strikes – 56, Master at Arms – 23, Physical Weapon Expert – 5, Piercing – 14.
Green tree:
Tenacity – 100, Mooncalf – 69, Warlord – 38, Tumbling – 3.
Gear choice:
7/7 Medium Divines
5 Twice Fanged Serpent
2 Kragh
3 Vicious Ophidian Jewelry
1 Sharpened Leki’s Dagger (Weapon damage enchant)
1 Sharpened/Infused Leki’s Dagger (Poison enchant)
1 Sharpened vMA Bow
All Armor with Stamina Enchants. All Jewelry Robust with Weapon damage enchants.
Bar Setup:
Main Bar (Dual Wield): Rending Slashes, Venomous Claw, Rearming Trap, Deadly Cloak, Flames of Oblivion. Flawless Dawnbreaker.
Offbar (Bow): Poison Injection, Endless Hail, Razor Caltorps, Molten Armaments, Noxious Breath. Ultimate – Standard of Might.
Rotation:
Step 1: (Before Fight>Deadly Cloak>Flames of Oblivion>Molten Armanments) Rearming Trap>Bar Swap>Endless Hail>LA>Razor Caltrops>LA>Poison Injection>LA>Noxious Breath>Bar Swap
Step 2 HA>Venomous Claw>HA>Rearming Trap>LA>Rending Slashes>LA>Deadly Cloak>LA>Flames of Oblivion>Bar Swap
Restart From Step (Only Put Up Molten Armanments When It Has Under 10 Seconds Remaining)
Rotation Video:
1.Why Kragh?
Kragh offers the highest damage gain in groups where full target penetration is not achieved. The 1 piece on it is the strongest 1 piece for a stam user to have and offers a whopping 3.8% DPS increase on a non fully penetrated target. In addition its damage is quiet good as well.
2.Why reapply trap before it runs out?
Because the minor force plus the increased damage from its buffed DoT is a huge DPS loss if we lose seconds on them both.
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